This mod is in constant WIP, the idea being that each time I develop something for a mission for my unit I will include it here. While some parts of the mod are plug and play, most features will require to be added to the mission by the mission maker, and as such require some basic scripting knowledge.Ī lot of tweaking options are available from CBA options menu. An admin, or the use of the JIP menu can reset that status but if you use a different respawn scheme some things might not work properly. So when killed a player will be considered 'dead' by the mod.
Please also note that a lot of the mod's features are built around the premise that most milsim units send dead players to a 'respawn bunker' from which they cannot escape until the end of the mission. Though some features will still work in SP, a lot of them will not behave properly in a single player environment. It is first and foremost meant to be used in milsim scenarios in multiplayer. MRH Milsim Tools is a mod aimed at expanding the possibilities of scenarios for milsim units, as well as adding permanent features to missions.